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Subject:
From:
Johnnie Sutherland <[log in to unmask]>
Reply To:
Maps and Air Photo Systems Forum <[log in to unmask]>
Date:
Wed, 23 Sep 1998 14:03:59 -0400
Content-Type:
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---------- Forwarded message ----------
Date: Wed, 23 Sep 1998 11:01:49 -0400
From: ahudson <[log in to unmask]>
To: [log in to unmask], Johnnie Sutherland <[log in to unmask]>
Subject: Re[2]: MM: Mapping on truly small and large scales (fwd)
 
     Did anyone mention Stephen S. Hall's book which looks at microscopic
     mapping at the cell level, etc.? Mapping the next millenium: the
     discovery of new geographies. New York, Random House, c1992. Also
     available in paper.
 
     Alice Hudson
     Map Div. NYPL
     [log in to unmask]
 
 
______________________________ Reply Separator _________________________________
Subject: Re: MM: Mapping on truly small and large scales (fwd)
Author:  Johnnie Sutherland <[log in to unmask]> at Internet
Date:    9/23/98 9:32 AM
 
 
---------- Forwarded message ----------
Date: Wed, 23 Sep 1998 10:13:13 +1000
From: Brendan Whyte <[log in to unmask]>
To: Maps and Air Photo Systems Forum <[log in to unmask]>
Subject: Re: MM: Mapping on truly small and large scales (fwd)
 
, but how about mapping in truly microscopic realms?
>
On a simulation level, there was a 'game' published in Scientific american
in the early 80s called 'Life", which used gridded paper to simulate cells,
that multiplied according to how many immediate neighbours they had. People
found some very interesting itterative sequences of 'life and death' of the
'creatures' created. If we think of a map as a snapshot in time, then the
sequence of maps created by this game of 'life' created a home-movie of the
life and death of a series of 'creatures'. I remember enjoying playing with
this simulation in my first university years.
 
Brendan Whyte
University of Melbourne

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