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Johnnie Sutherland <[log in to unmask]>
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Mon, 3 Jan 2000 16:04:22 -0500
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Date: Wed, 29 Dec 1999 13:37:38 -0800
From: [log in to unmask]
Subject: map display:  sandyeggo cube farm map exhibit
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        thought i'd throw this idea out for general map library application.
        anyone ever tried something along these lines?

        Larry Cruse
        UCSD
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        *********************************


        make a Dilbert "cube farm" using standard office cubicle hardware.
        each panel would be a base map and support four other maps that
        could be centered on the panel and slide one panel width left
        and/or right. each panel would always be displaying some map and
        it's left/right open space could also display them in different
        front/back combinations amongst its own group and/or any
        overlapping from the next panel into the same clearspace. depending
        on the layout, each map moved for viewing would alter the exhibit
        into a maze/labyrinth of varying paths (for fundamentals of design,
        concepts, history and currently popular (non-gps) spiritual
        navigation, look on the Web
        <http://www.google.com/search?q=labyrinth>).


        doorways would be opened/closed each time someone moved/overlaped
        two maps for viewing. the cubicle panel frames can be layed out to
        accomodate each different site, but basically, every other panel
        space would be empty, a doorway through the maze. stability would
        derive from the basic cube structure, with the hardware offering
        mutual support. each panel could hold five or six maps, two on each
        side and a base map underneath them fixed to the cube panel; each
        map could slide to the clear space/opening they share with the next
        map panel. maps from each panel move into these shared clear spaces
        left and/or right, so they can overlap.

        the basic cubeicle layout for walkthrough will dictate which way
        each map can slide (make some cubicles closable like Dilbert did,
        to enhance the sense of claustrophobia?).

        for more on the history, significance and design alternatives of
        mazes, look up "labyrinths" as a subject in the Roger catalog
        http://roger.ucsd.edu/

        materials for building the cube farm maze can be begged or borrowed
        from someone who sells and/or recycles office cubicles. try the
        campus surplus sales office/yard in Sorrento Valley (see below), or
        the yellow pages, or just "borrow" a few "offices" from the
        libraries where the exhibit will play (trifecta!).

        money: see if the Stuart Collection administrator can help out
        finacially and if you can display at Mandaville Gallery.

        the personal and collective metaphors of this map exhibit should be
        pretty obvious, making physical connections to how we treat
        ourselves at the micro (1:1) and macro (1:1,000,000) levels, but
        also demonstrating in a literal way that each preference and/or
        "choice" we make affects the path of someone else, as well as
        affecting our remaing alternatives, and perspective on where we've
        been <http://www.worldofescher.com/gallery/ > especially
        <http://www.worldofescher.com/gallery/Relativity.html

        to add to the learning experience, you might throw in some history
        and principles of labyrinths, how to construct them and how to
        navigate through them--also as metaphors for planning paradise.
        planning aphorisms/quotes might spice up the panels under the maps
        (as an incentive to move them?).

        repros of Escher's "Ascending/Descending," homage to Time Mag's 'Man
        of the Century,' "Relativity" and consideration of our own pathetic
        plight, "Waterfall." quotes from Invisible Cities might be good under
        the maps, where they reward those who move the maps around
        <http://www.forum2.org/tal/books/invis.html> and
        <http://www.emory.edu/EDUCATION/mfp/cal.html#essays>

        all these libraries will have networked computers so people who
        have viewed the exhibit might want some URL's to look up

        <http://www.worldofescher.com/gallery/ > especially
        <http://www.worldofescher.com/gallery/Relativity.html

        including the basic sandy eggo map pages (sangis, police,
        neighborhoods, sandag, usgs, tijuana river, et al.)----just give
        them the key words to look for on Google and turn them loose.

        Larry


        *********************************
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po and i, especially po, have gone around and around
with ideas for framing our maps.... each idea has increased
complexity. and its wearing away at us. larry our map librarian
talked around hinged closet and garage doors.... shower doors.
here's an idea larry came up with, to add to the list. Though
minimal building materials required, stability is of utmost importance.
and this image definitely lacks it.
po has been working with a carpenter who is designing the sliding
shoji door idea and working out a grocery list of materials.
and we have had many other suggestions which increase in complexity
and cost. and we are running out of time.
we would appreciate ANY comments you have or suggestions.
please help.
rose
xxoxoxoxoooxoxxxxxooxoxoxoooxxoxxoxoxxoooxxoxoxoxxoxxoxoxooxxoxxoxxoxxoxoxxoxox





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